July 24 – Warzone and MWII Patch Notes

MONDAY JULY 24

GLOBAL

BUG FIXES

  • Fixed an issue impacting some Players receiving Battle Pass rewards correctly
  • Fixed an issue where some Players couldn’t open the Battle Pass
  • Fixed an issue where the Player couldn’t access Division Rewards in Career & Rewards in Warzone Ranked Play

WARZONE

WEAPONS

» Assault Rifles « 

  • Lachmann-556
    • Maximum Damage decreased
    • Mid-far Damage increased 
    • Headshot Multiplier decreased 
    • Neck Multiplier decreased 
    • Upper Torso Multiplier decreased 
  • M4
    • Upper Torso Multiplier decreased 
    • Lower Torso Multiplier decreased 
  • TAQ-56
    • Headshot Multiplier decreased 
  • Tempus Razorback
    • Minimum Damage increased 
    • Limb Multipliers increased 

» Battle Rifles «

  • Cronen Squall (Full Auto)
    • Maximum Damage decreased 
    • Close-mid Damage decreased 
    • Damage step added at Mid-range 
    • Minimum Damage decreased 
    • Headshot Multiplier decreased 

» Handguns « 

  • Basilisk
    • Fixed an issue with the Akimbo Snakeshot Basilisk where its damage profile was higher than intended
  • FTAC Siege
    • Maximum Damage decreased 
  • X13 Auto
    • Fixed an issue that caused the X13 Auto’s damage profile to be higher than intended
    • Maximum Damage decreased

» Shotguns « 

  • MX Guardian
    • Maximum Damage decreased 
    • Close-mid Damage decreased 
    • Mid Damage decreased
    • Mid-far Damage decreased 
    • Minimum Damage decreased

» Submachine Guns « 

  • ISO 45
    • Fixed an issue with the ISO 45 causing its upper right leg damage to be lower than intended

Attachments

Ammunition

  • KV Broadside
    • 12 Gauge Dragon’s Breath
      • Close-mid damage decreased 
  • MX Guardian
    • 12 Gauge Dragon’s Breath
      • Maximum Damage decreased 
      • Close-mid Damage decreased 
      • Mid Damage decreased 
      • Maximum Damage Range increased
      • Close-mid Damage Range increased 
      • Mid Damage Range decreased 
      • Minimum Damage Range decreased 

BUG FIXES

  • Fixed an issue where Snipers with High Explosive rounds could be found from Ground Loot in Ranked Play matches
  • Fixed an issue where, after the Player’s squad was eliminated, the Player left the match and received a prompt to rejoin the match
  • Fixed an issue where Players were able to have infinite Super Jumps by using a second Temp V field upgrade
  • Fixed an issue where equipping the Semi-Auto Trigger on the MX Guardian shotgun will cause the range to reduce severely while fighting AI in DMZ
  • Fixed an issue where the Squad Loadout crate is missing the in-world icon until it is pinged
  • Fixed an issue that prevented Players from being able to use the Gulag Token if they lost the Gulag previously in the match

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