Call of Duty: Warzone and Vanguard – January 20th Patch Notes

WARZONE PACIFIC

BUG FIXES

  • Fixed collision issues with various elements across Caldera allowing Players to exploit/peek/shoot through them.
  • Fixed an issue causing the menu screen to flicker when attempting to join a friend or queue with a party. 
  • Fixed an issue with reload animations allowing certain Weapons to fire continuously.
  • Fixed an issue causing Private Lobby hosts to crash.
  • Fixed an issue causing the regular/Advanced UAV rewards from Big Game Bounty and [TOP SECRET] Contracts to not trigger if the player was in a vehicle or anti-air gun.

WEAPONS

» Melee «

  • Katana (VG)
    • Damage increased from 135 to 150
    • Standing Charge Range increased by 36.5%
    • Crouching Charge Range increased by 17%
    • Move Speed decreased by 2%

VANGUARD

MULTIPLAYER

Bug Fixes

  • Weapons
    • Longshots now count when achieved through Incendiary Round’s damage over time
    • When previewing the Welgun after unlocking Challenges in Multiplayer, the Welgun is no longer missing challenge details
    • Corrected unintended behavior with Buck and Slug, which resulted in players getting headshot bonuses when shooting limbs
  • Perks
    • Players with the Fortified Perk are no longer immune to any fire damage including Flamenaut and Incendiary Grenade
  • Killstreaks
    • Fixed an issue where some players would not retain their Killstreaks in between rounds
    • Users can no longer gain infinite ammo with a Killstreak bug exploit

Weapon Balancing

  • Shotguns
    • Akimbo Double Barrel Shotgun
      • Damage has been reduced
  • Attachments
    • Buck and Slug
      • Range has been reduced

Adjusted CDL Recipes with the following:

  • Match start timer is now 30 seconds
  • Removed FMJ from Restricted List
  • Respawn Delay Timer set to 3.5 seconds
  • Suicide Respawn Delay Timer set to 4.5 seconds
  • Added Incendiary Grenades to Restricted List
  • Added Bombing Run to Restricted List
  • All Killstreaks, except Artillery Strike and Cruise Missile, are restricted and not able to be used while in Ranked matches

ZOMBIES

  • Artifacts
    • Addressed an issue that could occasionally prevent the player’s Artifact from working properly after using a Self-Revive.
  • Support
    • Addressed an issue where Support weapons could provide infinite ammo.

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