Call of Duty: Modern Warfare III Season 1 Patch Notes

Patch Notes for Season 1 of Modern Warfare III (MW3).

For changes unique to Warzone, please visit the dedicated Warzone Patch Notes.

Thursday, January 11, 2024

Multiplayer

UIX

  • Bug Fixes
    • Adjusted several Attachment descriptions to better reflect their true effects.
    • Resolved issues causing the player to be unexpectedly kicked back to the Multiplayer menu in multiple scenarios.
      • Viewing the After Action Report
      • Equipping a Conversion Kit on a Blueprint
      • Utilizing Attachment filters
    • Addressed an issue causing the incorrect Weapon model to appear while selecting a Blueprint in the Gunsmith.

Gameplay

  • Weapon check animations will no longer play upon respawn in small map playlists.
    • Note: This change went live on January 4, 2024.

Progression

  • Corrected unlock requirements displayed for the Throwing Star (Equipment).
  • Corrected unlock requirements displayed for multiple Attachments.
    • Ravage-10 Stock
    • Rival-9 Compensator Muzzle
  • Resolved a spelling mistake in the Kingslayer Kills Challenge.
  • Daily Bonus Challenge completions will no longer appear as “CHALLENGE NAME MISSING” in the Notifications tray.

Maps

  • Afghan
    • Added additional spawn points to increase the quality of spawn selection in Team Deathmatch and Domination.
  • Invasion
    • Increased Operator lighting to address poor visibility in certain areas.
    • Adjusted spawns to prevent unnecessary spawn flips while the Bus Station capture point (P3) is active in Hardpoint.
  • Meat
    • Adjusted spawns to prevent players in the Garage from killing enemies upon respawn.
  • Rust
    • Increased consistency of quality spawn selection.
  • Sporeyard
    • Players can no longer become stuck upon respawning in Storage.
  • Terminal
    • Adjusted spawn points near Security to prevent unfavorable spawn conditions in Team Deathmatch and Domination.

Modes

  • Gun Game
    • Removed a placeholder image found in the Stats tab of the Scoreboard.
  • Operation Spearhead (War)
    • Loadout Drop (Field Upgrade) will no longer destroy the tank and cause a stalemate.

Weapons & Attachments

» Submachine Guns «

  • AMR9
    • Once unlocked, the JAK Ettin Double Barrel Kit Attachment can now be equipped.
  • WSP-9
    • Incompatible hybrid Optic Attachments can no longer be equipped.

» Handguns «

  • TYR
    • Once unlocked, the JAK Beholder Rifle Kit Attachment can now be equipped.

Equipment

  • Scatter Mine (Tactical)
    • Reduced explosive damage to 1 to prevent lethality in Hardcore Modes.
      • Note: This change does not apply to Core Modes.

Killstreaks

  • Remote Turret
    • Repositioning the turret will no longer cause it to become more vulnerable to incoming damage than intended.

Customization

  • Improved white accent color coverage of the Atlanta FaZe 2024 Camo.

ZOMBIES

WEAPONS

» Aether Blade «

  • Addressed an issue where players would lose their Aether Blade if it was thrown at and hit a Harvester Orb.
  • Closed a duplication exploit associated with Ammo Caches.

GAMEPLAY

Weekly Challenges

  • Week 4
    • Addressed an issue that prevented the ‘Destroy 5 Vehicles with a Recommended Weapon’ challenge from tracking.

General

  • Addressed an issue where the maximum reserve ammo for some weapons was inconsistent between Urzikstan and the Dark Aether Rift.

UIX

Weapons

  • Addressed an issue that prevented the Gutter Knife from appearing correctly in the Weapon select menu.

PROGRESSION

Camos

  • MWII Completionist Camos
    • Addressed an issue where some players were unable to progress MWII Weapon Camo challenges after the MWIII Season 1 update.

STABILITY

  • Added various crash and stability fixes.

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