4 June – Warzone and MW3 Patch Notes
Warzone
- Warzone Rewards
- Under the Mode challenges, the Plunder challenge has been changed to “Complete 20 Plunder Games.”
GAMEPLAY
- Medical Cabinets
- Perk Packs can now drop from medical cabinets.
- Precision Airstrikes
- Precision Airstrikes have been reverted back to their previous functionality prior to Season 4.
WEAPONS
Light Machine Guns
Weapon
Adjustments
DG-58 LSW
![](https://imgs.callofduty.com/content/dam/atvi/callofduty/cod-touchui/patchnotes/body/mwiii/wz/weapons/DG-58_LSW.png)
- Min Damage decreased to 22, down from 27.
- Max Damage Range decreased to 17.78 meters, down from 29.21.
- New Damage Ranges Added
- Near-Mid Damage set to 27
- Near-Mid Damage Range set to 30.48 meters.
- Mid Damage set to 25
- Mid Damage Range set to 45.72 meters.
The DG-58 LSW was a bit too dominant at range, so we have introduced a gradual damage falloff which keeps it competitive at those close-mid encounters, but now falls off slightly as you approach those long range fights.
BUG FIXES
- Fixed an issue causing the Bomb Drone UI to remain on the players screen.
- Fixed an issue preventing controller players from opening the “Manage Party” function when their squad is full.
Modern Warfare
COD HQ
- Prompt to restart the game after changing your Activision ID now functions as expected.
Multiplayer
UIX
- Bug Fixes
- While the Looping Killstreaks modifier is active (Season 4.0), the earn progress HUD widget will now reappear after earning the highest Killstreak.
- Corrected placeholder images in the Killstreaks and Equipment tabs of the Armory Unlocks menu.
- Addressed an exploit allowing Custom Mods to be saved with multiple Attachments equipped to a single category.
- Weekly Challenges menu now displays the correct Season 3 Camo name.
- Tokyo map now displays the correct name in the Combat Record.
Progression
- Critical Countdown DNA samples will no longer appear in Private Matches.
Maps
- Highrise
- Fixed an issue causing environmental explosives to occur in CDL and Ranked Play modes.
Modes
- Escort
- Joining a match in progress will no longer display an inaccurate timer.
- Infected
- Identity Theft Finishing Move now works as expected on Infected team members.
- Inaccurate Scores are no longer displayed when a match ends with few players.
- Fixed an issue causing matches to disconnect with a Connection Timed Out error.
Infected has returned to the Quick Play filter and Private Matches.
- One in the Chamber
- Fixed an issue causing poor performance during the Final Killcam.
Weapons & Attachments
Submachine Guns
- Superi 46
- Terminal V and Atoll-Z4 Suppressed Barrel Attachments now hide operator position from the minimap as intended.
Launchers
- RGL-80
- Decreased camera shake dealt to victims upon explosive damage by 60%.
Killstreaks
- Cluster Mine
- Fixed an issue preventing kills from contributing to Killstreak earn progress while the Streaks Earn Streaks modifier is active (Season 4.0).
- DNA Bomb
- Players using Scorestreaks now earn the DNA Bomb at 25 Kills, as expected.
Zombies
UIX
- Fixed an issue preventing Strike Team Operator customization after recruitment.
Gameplay
- Sergeant’s Beret companion will no longer shoot the Server during a Ground Station contract.
- DNA samples for the Critical Countdown Event can now be collected in Dark Aether Rifts.
- Addressed an exploit bypassing Stash size limits involving Elder Sigils.
Got false banned on the 4th permanently. Tf. I suck so, activision needs to fix Ricochet.