16 Feb – Warzone and MW3 Patch Notes

Warzone

Weapon Adjustments 

» Light Machine Gun «

  • TAQ Evolvere (MWIII)
    • 7.62 Ammunition
      • Max Damage reduced to 40, down from 45.
      • Max Damage Range reduced to 36.83 meters, down from 40.64.
      • Near-Mid Damage Range reduced to 49.53 meters, down from 53.34.
      • Neck Damage Modifier reduced to 1.2x, down from 1.3x.
      • Upper Torso and Upper Arm Damage Modifiers reduced to 1.2x, down from 1.3x.
      • Upper Leg Damage Modifier reduced to 1.0x, down from 1.1x.
    • 5.56 Ammunition (100 & 200 Round 556 Belts)
      • Max Damage reduced to 28, down from 30.
      • Max Damage Range reduced to 18.03 meters, down from 20.32.
      • Headshot Damage Modifier reduced to 1.2x, down from 1.3x.
      • Neck, Upper Torso and Upper Arm Damage Modifiers reduced to 1.1x, down from 1.2x.
      • Lower Arm Damage Modifier reduced to 1.0x, down from 1.2x.
      • Near-Mid Damage increased to 25, up from 22.
      • Near-Mid Damage Range reduced to 30.48 meters, down from 50.8.
      • Added Mid Damage, set to 22. New Variable
      • Added Mid Damage Range, set to 45.72 meters. New Variable
      • Reduced ADS Movement Speed benefits by 10%.
      • Reduced Vertical Recoil by 40%.

Multiplayer

Progression

  • Cryptid Bootcamp Event
    • Enabled the DM56 and MCW 6.8 Conversion Kits to progress the Prophetic Squish challenge.
      • JAK Beholder Rifle Kit (TYR)
      • JAK Signal Burst (DM56)
      • Full-Auto Conversion Kit (MCW 6.8)

Weapons & Attachments

» Light Machine Guns «

  • TAQ Evolvere
    • 7.62 Ammunition
      • Resolved an issue causing recoil not to function as intended.
    • 5.56 Ammunition
      • Decreased aim down sight movement speed benefit by 10%.
      • Increased vertical recoil control by 40%.
      • Decreased maximum damage from 34 to 30 (-12%).
      • Decreased neck, upper-torso, and upper-arm damage multipliers from 1.3x to 1.2x (-8%).

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