23 October MW II & Warzone Season 06 Patch Notes
MONDAY OCTOBER 23
GLOBAL
WEAPONS
The following Weapon balance changes are only reflected in Modern Warfare II
» Submachine Guns «
- Minibak
- Reduced close damage range
- Reduced close range damage amount
- Vasznev-9k
- Reduced close damage range
- Lachmann Shroud
- Reduced mid and far damage range
- ISO 9
- Reduced far damage range
- PDSW 528
- Increased mid damage range
- Fennec
- Increased mid damage range
- BAS-P
- Increased mid damage rage
» Assault Rifles «
- TR-76 Geist
- Reduced close damage range
- Reduced close range damage amount
- Reduced arm, leg, and torso location damage
- Increased long range damage amount
- Kastov 762
- Increase close damage range
- Kastov-74u
- Reduced close damage range
- Increased long range damage amount
- Reduced leg location damage
- TAQ 56
- Reduced close damage range
- FR Avancer
- Increased close damage range
- Increased mid and long range damage amount
- M16
- Increased mid damage range
- Tempus Razorback
- Increased close damage range
- Increased mid and long range damage amount
- M4
- Increased close damage range
- Lachmann 556
- Increased close and mid damage range
» Battle Rifles «
- Cronen Squall
- Increased mid damage range
- SO-14
- Increased damage range
- Lachman 761
- Increased damage range
- FTac Recon
- Increased close damage range
» Shotguns «
- Lockwood 300
- Maelstrom Dual Trigger with 12 Guage and Dragon’s breath ammunition
- Reduced damage range
- Maelstrom Dual Trigger with 12 Guage and Dragon’s breath ammunition
- Bryson 900
- 12 gauge and Dragon’s Breath ammunition
- Reduced damage range
- 12 gauge and Dragon’s Breath ammunition
- Expedite 12
- Increased close-mid damage range
- KV Broadside
- 12 Gauge ammunition
- Increased close damage range
- Dragon’s Breath ammunition
- Reduced damage range
- 12 Gauge ammunition
» Marksman Rifles «
- EBR 14
- Reduced damage range
- Tempus Torrent
- Reduced mid damage range
- SPR-208
- Increased mid damage range
» Light Machine Guns «
- RAAL MG
- Increased mid to far damage range
BUG FIXES
- Fixed an issue preventing splitscreen from functioning correctly
- Fixed an issue where a crash could occur when starting The Haunting content from the Co-op mission lobby
- Fixed an issue where exiting to the Title screen and reentering the Main Menu causes the Soul counter to display “0 Souls”
- Fixed an issue where the Raining Death Blueprint had a placeholder image on the combat detail widget
- Fixed an issue where an incorrect sound plays when navigating the Soul Capture rewards menu
- Fixed an issue where the Chainsaw preview image would show the Pickaxe when on the ground
- Fixed an issue that could cause the red indicator above enemy Operators to not display on some night Maps
- Fixed an issue where the Skeletor Operator’s staff was not aligned with hands in the Operator select menu
WARZONE
WEAPONS
The following Weapon balance changes are only reflected in Warzone
» Assault Rifles «
- Kastov 762
- Close-mid Damage decreased
- Head Damage Multiplier decreased
- Neck Damage Multiplier decreased
- Upper Torso Damage Multiplier decreased
- Lachmann-556
- Head Damage Multiplier increased
- TR-76 Geist
- Close Damage decreased
- Close-mid Damage decreased
- Mid Damage decreased
- Head Damage Multiplier decreased
- Limb Damage Multipliers decreased
- M13B
- Close Damage decreased
- Head Damage Multiplier increased
- Neck Damage Multiplier decreased
- Torso Damage Multipliers decreased
- M4
- Close-mid Damage Range increased
Attachments
- Lockwood 300
- Maelstrom Dual Trigger
- 12 Gauge Shell
- Close Damage Range decreased
- Close-mid Damage Range decreased
- Mid Damage decreased
- Mid Damage Range decreased
- Mid-far Damage Range decreased
- 12 Gauge Shell
- Maelstrom Dual Trigger
- 12 Gauge Dragon’s Breath
- Close Damage Range decreased
- Close-mid Damage decreased
- Close-mid Damage Range decreased
- 12 Gauge Slug
- Close-mid Damage decreased
BUG FIXES
- Fixed an issue that could cause character model arms to misalign when switching seats while leaning out of a vehicle
- Fixed an issue where Players could obtain an unintentional Juggernaut Killstreak from the UFO on Al Mazrah (Night)
- Fixed an issue where the Tiara icon would follow the Player instead of the item in DMZ on Al Mazrah (Night)
- Fixed an issue where the Player was able to use a weapon while carrying a hostage in DMZ
- Fixed an issue where a placeholder image could show in the thumbnail for Rotation Battle Royale Solos
- Fixed a rare crash that could occur when accessing the DMZ menu
- Fixed an issue where the Swamp Monster wouldn’t retreat as intended on Al Mazrah (Night)
- Fixed an issue where unintentional numeric text can display on-screen in Al Mazrah (Night)
- Fixed an issue where The Butcher could appear frozen when killed during an execution animation
- Fixed an issue where the Player could get stuck under the ship near Sawah Village in Al Mazrah (Night)
- Fixed an issue where the Player could be kicked from the match if they crossed the Ghost Train portal while being affected by a Shock Stick with an automatic weapon equipped on Al Mazrah (Night)
- Fixed an exploit where Players could duplicate weapons using a Workbench in DMZ
- Fixed an issue where the Player could use NVGs without having them in their inventory in DMZ on Al Mazrah (Night)
- Fixed an issue where ghosts couldn’t be killed by sniper rifles on Al Mazrah (Night)
- Fixed an issue where Foresight Killstreak drop was a UFO boss reward