Call of Duty: Warzone – December 15th Patch Notes

RICOCHET ANTI-CHEAT

Stay tuned for an update from #TeamRICOCHET later today, December 15th.

BUG FIXES

  • Fixed collision issues with various elements across Caldera allowing Players to exploit/peek/shoot through them.
  • Fixed an issue allowing Players to duplicate Weapons.
  • Fixed an issue allowing Players to infil prematurely.
  • Fixed an issue causing Players to experience framerate drops if respawning with a Player Title and Calling Card Frame equipped.
  • Fixed an issue causing the Voice Chat output device setting to revert back to Default Communication Device.
  • Fixed an issue preventing Vanguard Seasonal Challenges from appearing and/or tracking properly.
  • Fixed an issue where EM2 (BOCW) Recoil was not being properly increased.
  • Fixed an issue causing the k98 Scout 10.0x Telescopic Optic to incorrectly increase Aim Down Sight Speeds.
  • Fixed an issue causing Players to unintentionally ADS-in and ADS-out.
     

For more information on live issues, please visit the Warzone Trello Board.

WEAPONS

General

  • The Type 100 (VG) 8mm Nambu 20 Round Mags Attachment name has been updated to 8mm Nambu 30 Round Mags.
     

Weapon Adjustments

» Assault Rifle «

  • Assault Rifle Hotel (VG)
    • Recoil increased
       

» Light Machine Gun «

  • Light Machine Gun Charlie (VG)
    • Neck Damage Multiplier decreased to 1.4, down from 1.5

ATTACHMENTS

Attachment Adjustments

» Magazine «

  • Assault Rifle Hotel (VG)

    • 6.5mm Sakura 75 Round Drums
      • Move Speed decreased by 2%
      • ADS Move Speed decreased by 3%

    • 8mm Klauser Rifle 50 Round Mags
      • Move Speed increased by 2%
      • ADS Move Speed increased by 2%

DEC 15 UPDATE #2

GAMEPLAY

  • Weapons that spawn across Caldera have been adjusted for the following…
    • Ground loot
    • Supply Box loot
    • Contract rewards

BUG FIXES

  • Fixed collision issues with various elements across Caldera allowing Players to exploit/peek/shoot through them.
  • Fixed an issue causing placeholder images to appear in various Store Bundle previews and/or purchases.
  • Fixed an issue causing placeholder text to appear on the Social menu.
  • Fixed an issue with the Marksman Rifle Charlie (MW) where the Focus Gun Perk would drastically increase Flinch Resistance.
  • Fixed an issue where the Type 99 (VG) could down players in one hit to the Upper Torso.
  • Fixed an issue causing the PPSh-41 (VG) and Owen Gun (VG) to deal more damage than intended.
     

WEAPONS

As many of the changes below pertain to Recoil, we felt it was necessary to clarify the language used:

  • Recoil adjustment
    • Recoil pattern has changed
       
  • Recoil Deviation
    • Amount of randomness in the Recoil pattern
       
  • Recoil increase or decrease
    • Magnitude has changed

Weapon Adjustments

» Assault Rifle «

  • Assault Rifle Alpha (VG)
    • Recoil adjusted
       
  • Assault Rifle Charlie (VG)
    • Recoil increased
       
  • Assault Rifle Hotel (VG)
    • Recoil greatly increased
       
  • Cooper Carbine (VG)
    • Maximum Damage Range decreased to 1200, down from 1350
    • Neck Damage Multiplier decreased to 1.2, down from 1.3
    • Lower Torso Damage Multiplier decreased to 1, down from 1.1
    • Recoil increased slightly
       
  • Volkssturmgewehr (VG)
    • Neck Damage Multiplier decreased to 1.2, down from 1.5
    • Lower Torso Multiplier decreased to 1, down from 1.1
    • ADS Speed decreased by 19%
       

» Handgun «

  • Klauser (VG)
    • Neck Damage Multiplier decreased to 1.2, down from 1.5
       
  • Machine Pistol (VG)
    • Maximum Damage Range decreased to 215 units, down from 225
    • Second Damage Range decreased to 450 units, down from 600
       
  • RATT (VG)
    • Neck Damage Multiplier decreased to 1.2, down from 1.5
       
  • Top Break (VG)
    • Neck Damage Multiplier decreased to 1.2, down from 1.5
       

» Light Machine Gun «

  • MG 82 (BOCW)
    • Recoil Deviation increased
       
  • MG42 (BOCW)
    • ADS Speed decreased by 9%
    • Recoil increased

» Marksman Rifle «

  • G-43 (VG)
    • Recoil adjusted
       
  • Marksman Rifle Charlie (MW)
    • Flinch Resistance increased by 19%
       

» Shotgun «

  • Combat Shotgun (VG)
    • Maximum Damage Range decreased to 140 units, down from 150
    • Second Damage Range decreased to 220 units, down from 240
       
  • Einhorn Revolving (VG)
    • Maximum Damage Range increased to 160 units, up from 140
    • Second Damage Range decreased to 220 units, down from 230
       
  • Gracey Auto (VG)
    • Second Damage amount decreased to 20, down from 22
    • Third Damage amount decreased to 14, down from 18
    • Maximum Damage Range decreased to 140 units, down from 160
    • Second Damage Range decreased to 300 units, down from 325
       

» Sniper Rifle «

  • 3-Line Rifle (VG)
    • Maximum Damage increased to 95, up from 92
    • Minimum Damage increased to 78, up from 75
    • Neck Damage Multiplier decreased to 1.5, down from 2
    • Lower Torso Damage Multiplier decreased to 1.06, down from 1.1
    • Upper Extremities Damage Multipliers decreased to 1, down from 1.1
    • ADS Speed increased by 16.6%

While these may seem like extreme changes to the damage potential of the 3-Line Rifle (VG), rest assured, its attachments still provide a considerable boost to lethality.

  • Gorenko Anti-Tank Rifle (VG)
    • Minimum Damage decreased to 102, down from 108
    • Minimum Damage Range increased to 4096 units, up from 2048
    • Neck Damage Multiplier decreased to 1.8, down from 2
    • Bullet Velocity increased by 22%
       
  • Kar98k (VG)
    • Flinch Resistance increased by 19%
       
  • Swiss K31 (BOCW)
    • Flinch Resistance increased by 19%
       
  • Type 99 (VG)
    • Maximum Damage increased to 96, up from 92
    • Minimum Damage increased to 82, up from 75
    • Neck Damage Multiplier decreased to 1.7, down from 2
       

» Submachine Gun «

  • Owen Gun (VG)
    • Recoil adjusted
       
  • PPSh-41 (VG)
    • Recoil adjusted
       
  • Sten (VG)
    • Recoil adjusted
    • ADS Move Speed decreased by 10%
       
  • Submachine Gun Charlie (VG)
    • Recoil adjusted
       
  • M1912 (VG)
    • Recoil adjusted
    • Move Speed decreased by 1.25%
    • ADS Move Speed decreased by 4%

ATTACHMENTS

Attachment Adjustments

» Ammunition «

  • Top Break (VG)

    • M15 Shot Shell
      • Maximum Damage decreased to 18, down from 25
      • Second Damage amount decreased to 14, down from 15
      • Maximum Damage Range decreased to 180, down from 197
      • Second Damage Range decreased to 278, down from 315
         

» Gun Perk «

  • Steady
    • Firing Move Speed Multiplier decreased to 4%, down from 5.5%
    • ADS Firing Move Speed Multiplier decreased to 3.5%, down from 4%
       

» Magazine «

  • 3-Line Rifle (VG)

    • 7.62x54mmR 5 Round Fast Mags
      • Magazine Capacity increased to 5, up from 3
         
  • Kar98k (VG)

    • 8mm Klauser 5 Round Fast Mags
      • Magazine Capacity increased to 5, up from 3

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