Call of Duty: Vanguard – May 12th Patch Notes

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Stability

  • Addressed an issue that caused a Server Disconnected error in Private Matches with the CDL ruleset enabled.

Modes

  • Arms Race
    • Destroying the last remaining enemy base while enemies are within will no longer cause a UI error.

Weapons

  • M1 Garand (Marksman Rifle)
    • Mindgames Camo Category now references the correct Magazine Attachment requirement.
  • M1916 (Marksman Rifle)
    • Progression toward challenges that require Marksman Rifles is now correctly tracked.

User Interface & Experience

  • Players who have reached Prestige 5 or higher will now see the correct Prestige emblem displayed throughout the menus.

Bundles & Cosmetics

  • CDL Midseason Pack
    • Corrected the preview images for Roland’s “The Boss” Operator Skin and the “Love Massacre” Emblem.

ZOMBIES

Weapons

  • Weapon Camos
    • Addressed an issue that prevented the Survivalist camo challenges from tracking.

In case you missed it, here are the May 10th Patch Notes as well:

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Operators

  • All Operators are now silent while mantling, landing, and performing other movements.

Ranked Play

  • The Season 3 Top 250 Skill Division and Ladder are now live.

Weapons

Magazine Attachments with a low-caliber have struggled to perform on par with their high-caliber counterparts. Today’s update increases the firepower of low-caliber Magazines so that players can equip these Attachments for the handling benefits while maintaining similar bullets-to-kill. Damage values are crafted to be most effective with shots to the head and torso. Decreases in range will favor close-range gunfights.

  • STG44 (Assault Rifle)
    • 7.62 Gorenko 30 Round Mags (Magazine)
      • Increased damage from 22 to 24 (+9%).
      • Increased effective damage range penalty.
  • Automaton (Assault Rifle)
    • 5.6mm 25 Round Mags (Magazine)
      • Increased damage from 18 to 20 (+11%).
      • Increased effective damage range penalty.
      • Increased fire rate bonus.
  • Itra Burst (Assault Rifle)
    • 6.5mm Sakura 20 Round Mags (Magazine)
      • Increased damage from 22 to 25 (+14%).
      • Decreased burst delay benefit.
      • Increased effective damage range penalty.
    • .303 British 32 Round Mags (Magazine)
      • Increased fire rate bonus.
      • Increased burst delay bonus.
      • Increased effective damage range penalty.
  • BAR (Assault Rifle)
    • 8mm Klauser 20 Round Mags (Magazine)
      • Increased damage from 28 to 32 (+14%).
      • Increased effective damage range penalty.
  • AS44 (Assault Rifle)
    • 7.62 Gorenko 45 Round Mags (Magazine)
      • Increased damage from 19 to 23 (+21%).
  • NZ-41 (Assault Rifle)
    • 8mm Klauser 30 Round Mags (Magazine)
      • Increased damage from 28 to 32 (+14%).
    • 6.5mm Sakura 45 Round Mags (Magazine)
      • Increased damage from 28 to 31 (+11%).
      • Increased effective damage range penalty.
  • Volkssturmgewehr (Assault Rifle)
    • 7.62 Gorenko 30 Round Mags (Magazine)
      • Increased damage from 21 to 24 (+14%).
    • 7.62 Gorenko 20 Round Fast Mags (Magazine)
      • Increased damage from 21 to 24 (+14%).
  • Nikita AVT (Assault Rifle)
    • 6.5 Sakura 50 Round Drums (Magazine)
      • Increased damage from 19 to 22 (+16%).
      • Increased effective damage range penalty.
  • KG M40 (Assault Rifle)
    • 6.5mm Sakura 35 Round Mags (Magazine)
      • Increased damage from 22 to 24 (+9%).
  • MP-40 (Submachine Gun)
    • 7.62 Gorenko 32 Round Mags (Magazine)
      • Increased damage from 23 to 31 (+35%).
      • Increased effective damage range penalty.
      • Decreased fire rate bonus.
  • Sten (Submachine Gun)
    • 7.62 Gorenko 32 Round Mags (Magazine)
      • Increased damage from 23 to 30 (+30%).
  • M1928 (Submachine Gun)
    • 9mm 50 Round Drums (Magazine)
      • Increased damage from 20 to 24 (+20%).
      • Increased effective damage range penalty.
  • Owen Gun (Submachine Gun)
    • 7.62 Gorenko 33 Round Mags (Magazine)
      • Increased damage from 25 to 32 (+28%).
      • Increased effective damage range penalty.
      • Decreased fire rate bonus.
    • 7.62 Gorenko 72 Round Drums (Magazine)
      • Increased damage from 25 to 32 (+28%).
      • Increased effective damage range penalty.
      • Decreased fire rate bonus.
  • PPSh-41 (Submachine Gun)
    • 8mm Nambu 71 Round Mags (Magazine)
      • Increased damage from 21 to 27 (+29%).
      • Increased effective damage range penalty.
  • Welgun (Submachine Gun)
    • 7.62 Gorenko 48 Round Mags (Magazine)
      • Increased damage from 24 to 31 (+29%).
      • Increased effective damage range penalty.
  • Einhorn Revolving (Shotgun)
    • Birdshot 5 Round Cylinder (Magazine)
      • Decreased effective damage range penalty.
  • Double Barrel (Shotgun)
    • 16 Gauge (Magazine)
      • Decreased effective damage range penalty.
  • MG42 (Light Machine Gun)
    • 6.5 Sakura 125 Round Drums (Magazine)
      • Increased damage from 17 to 19 (+12%).
      • Increased effective damage range penalty.
  • Type 11 (Light Machine Gun)
    • 5.6mm 45 Round Mags (Magazine)
      • Increased damage from 19 to 23 (+21%).
      • Increased effective damage range penalty.
  • Bren (Light Machine Gun)
    • 6.5 Sakura 30 Round Mags (Magazine)
      • Increased damage from 25 to 32 (+28%).
      • Increased effective damage range penalty.
  • Whitley (Light Machine Gun)
    • .303 British 45 Round Mags (Magazine)
      • Increased damage from 28 to 31 (+11%).
      • Increased effective damage range penalty.
      • Decreased fire rate bonus.
  • G-43 (Marksman Rifle)
    • 6.5mm Sakura 20 Round Mags (Magazine)
      • Increased damage from 25 to 31 (+24%).
      • Increased effective damage range penalty.
  • M1916 (Marksman Rifle)
    • 6.5mm Sakura 20 Round Mags (Magazine)
      • Increased damage from 38 to 40 (+5%).
      • Increased effective damage range penalty.
      • Decreased fire rate bonus.

Field Upgrades

  • Trophy System
    • Trophy Systems will no longer destroy a thrown Skal Crusher.

Bundles & Cosmetics

  • Corrected the bullet impact decal of the Lost Blood Blueprint for the Gorenko Anti-Tank Rifle.
  • Addressed an issue where Camos were not displayed on the Junkyard Jet Blueprint for the Sledgehammer.

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