Call of Duty: Modern Warfare II – Dark Water Campaign Level Gameplay

In celebration of the game’s reveal, Infinity Ward showcased a level from Modern Warfare® II’s Campaign. Here’s what it was, and what you may have missed in it.

An oil rig in the Gulf of Mexico is carrying cargo that could spark a global conflict: a weapon poised to strike.

Task Force 141 found intel that shows missiles hidden on board an offshore platform. Shipped out to sea, a team of Soap, Ghost, and Mexican Special Forces Operator Alejandro, a new ally and seasoned veteran, battle heavy weather conditions long before they face their enemy.

Introducing Operation Dark Water, a Campaign mission in Call of Duty: Modern Warfare II developed by Infinity Ward.

This first look is a quick dip into the deep sea, which is the game’s single-player experience. It was first revealed at the Summer Games Fest, hosted by Geoff Keighley, where Call of Duty® General Manager Johanna Faries and Infinity Ward’s Narrative Director Jeff Negus set the stage for the mission’s worldwide debut.

The Breakdown

Somewhere within the Gulf of Mexico, three fireteams are on speedboats en route to an oil rig.

At the back of one vessel, PMC Commander Graves of the Shadow Company relays information from headquarters over to Soap and Alejandro.

The mission? Task Force 141 and Shadow Company need to board the platform, clear out hostile forces, and disarm the missile…if their intel is good and if the missile even exists.

Following the orders to “get to work” from a trustworthy leader back at headquarters, the squadron rappel up the rig and start clearing out its bottom office and catwalks. Playing as Soap, we start walking behind Graves before cutting into an office and quickly clearing out its security.

As we ascend the stairwell in stacked position with Graves, Alejandro, and another Shadow Company operator, Ghost radios in that he’s in the ship with Shadow Company Fireteam 3. Moving into the drill shack, we get the confirmation: the missile is on the platform.

Chaos erupts from here: after breaching the shack, one Operator goes down and the entire platform is on high alert. A flare shoots into the sky as we pick up some tactical equipment and move down to the main deck, where we mount a container on the ship.

Eliminating everyone on board, Soap and Graves found the missile container on a helipad…except it is missing the controls.

Graves, radioing back to another high-level officer back at headquarters with intel that the controls are on a ship leaving the platform, gets a stern reply:

“You have your orders, son — stop that launch.”

Rappelling back down to the boat driver, we begin pursuit, which ends with a crash landing onto its main deck that leaves the whole squad bloodied but able to come to their senses. As we get to our feet, we realize this ship is taking on rough waters; anything that isn’t bolted down, or human is sliding around the ship.

This is just one example of how Campaign missions will be more dynamic and lifelike, something that the original Call of Duty®: Modern Warfare® began to innovate on compared to previous games. Not only will players have to contend with enemy forces, but they may also have to deal with the elements, such as going underwater to stealth around enemy territory.

We stay above sea level for this mission, but barely. Shifting across the boat while avoiding enemy fire and being crushed by several tons of metal, we reach the waterlogged cargo hold where a rush of water takes down a soldier before we deal the finishing shots.

As we get up to the bridge entrance, we prepare to breach the cabin with Graves…

And the rest is what you experience in October.

Additional Intel to Come — Preorders Available Now

Ensure you have the latest official information about Modern Warfare II by checking the Call of Duty Blog in the coming weeks leading up to launch.

Preorders at participating retailers are available now, or at CallofDuty.com. Get details on preorder editions, including Open Beta Access* and the Vault Edition, here.

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